Nicolas HAYAT

nic0l_as

About Me

専門知識
VFX Artist
業界:
Gamedev

Connect

LOCATION
France
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Houdini Niagara Updates 2024年7月25日13:23

Hi,

we have tried these days to export about 100.000 points by frame for 750 frames.

The niagara rop takes hours to render after about 100 frames.

From what we saw in the Python code, the node waits to have all the frames to write the file. It's saturating the RAM and it may explain why it takes hours to write the remaining frames.

We don't have any issue when we go to the frame 100 directly and start to render at the point.

Is there anyway to fix this issue?

Many thanks

Dropping nodes with hotkey as in Unreal Engine. 2020年4月23日13:10

Hello,

if you are still interested I have create a script to do that with the software Autohotkey.

You can find it here: http://github.com/FXTDwiki/autohotkey [github.com]

OpenGL Fatal Error Not able to run OpenGL 3.3 2018年7月12日5:32

I started to work a little bit but after a few seconds of use, I got the same message (OpenGL 3.3…) and another QDI error.
Any idea how to fix this?
I found on other forums that it could work using other remote software (like NoMachine / RealVNC / Splashtop / ConnectWise…). I will start to look in this direction.