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Is it possible to render point as ellipse ? 2024年8月26日21:47
Enivobthanks! another thing i want to know does houdini can set render pipline's "alpha blend" factor? such as "oneMinusSrcAlpha".
You can always copy an ellipse to your points. That should inherit any scale and color attributes your material can extract. I'd just copy a UV grid to your points, make them always facing the camera, and then leverage an image map with an opacity map to handle the fade from center required.
Is it possible to render point as ellipse ? 2024年8月18日1:05
Hi, nowdays 3d gaussian splat is very popular and i want to process / render it inside houdini because houdini's powerful geometry processing ability.
But i can't render point as a ellipse, just a sphere or circle, so is it possible to render point as ellipse with scale or other attribute?
And control the opacity of ellipse from center to edge?
But i can't render point as a ellipse, just a sphere or circle, so is it possible to render point as ellipse with scale or other attribute?
And control the opacity of ellipse from center to edge?
H20.5 vulkan viewport work correct with Intel GPU? 2024年7月29日7:14
jsmacknoti
Hi, i have a intel gpu(a770 8G), and it looks not work with new vulkan viewport, in geometry op, models can't display in viewport;
if i switch to opengl mode and save the config, next time i open houdini it still maintains vulkan mode and not work with intel gpu.
Anyone met this problem?
have you tried the environment variable? set HOUDINI_VULKAN_VIEWER=0
thanks, it works.
But i still want to try new vulkan viewport.