Oliver Regueiro
oliverr1770
About Me
専門知識
Game Artist
業界:
Gamedev
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Procedural VDB sculpting and automatic UV mapping for Games 2018年2月25日13:29
I'm currently working on similar processes and making tools for artists to create game ready assets in 30 seconds vs 45 minutes in zBrush just for a based sculpt. It's the future!