Pak Reht

pakreht

About Me

Technical Artist student from France and nodes lover
専門知識
Student
業界:
Gamedev

Connect

LOCATION
France
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Configure VSCode for Python (IntelliSense, code completion, 2024年5月27日5:53

Hello everyone, i have just finished writting my first article, it explain in detail how to set up your Visual Studio Code so you have full intelliSense for Python in Houdini, i think it can be usefull for a lot of people so i've put my heart to it •ᴗ•

You can check it just right here : https://pakreht.com/houdini/configure-vscode-for-python/ [pakreht.com]

If you follow throught you should end up with something like this :


Don't hesitate to give me feedback and ask for clarifications on some aspects ಠ‿<

Animating Karma Physical Lens parameter 2023年12月24日12:38

Hello everyone, i am having issues animating the Ammount of Curvature on the Karma Physical Lens VOP node.

From the documentation i've read it is a VEX Shader, this mean i should use the bind VOP node to get an external attribute to drive the value i want. But because it is run on the camera i have no idea how to pass that value to the shader, on top of that, the camera is in the Stage contexte, so the only thing i can set on it are primvars (wich are not used by vex shader from what i understood).

In all case i haven't found any documentation on that, if anyone have a solution, you'r welcome, thanks

Best Houdini Utility Entries 2022年12月1日17:32

Scatter Without Overlap Tool


Hey, here is my entry for the Tech Art Challenge, a tool to scatter thin shapes very close to another without overlap.
It can be used to scatter buildings or other non organic shapes onto any surfaces and create interesting scatter patterns!





I hope you will like it ✨