Rogier Fransen

rf

About Me

FX Destruction Domain Director - Weta Digital
専門知識
Technical Director
業界:
Film/TV

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LOCATION
New Zealand
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Houdini Engine

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Not Specified

Recent Forum Posts

Linux: resizing Houdini window(s) hard/impossible 2022年10月21日22:05

Unfortunately this fix comes with severe side effects (pun not intended on this forum.)

Intermittent screen flicker makes it unusable.

C++ HDK - interact with rigid bodies 2018年10月18日1:40

Aha, that makes sense!

Thanks

C++ HDK - interact with rigid bodies 2018年10月16日17:47

You are right! It is related to the Max Feedback Loops being 2 and the merge relationship being set to mutual.

I'm afraid to admit that in my 10 years of dopsing around I had never given that parameter much thought.

Is there any more information apart from the normal houdini docs on how to deal with feedback loops? Is there a way of flagging to SIM_engine or as return value that there is no, or no more, interaction? So we can avoid unnecessarily re-simulating?

Sorry if these questions are a bit scattered. The information may be hidden inside the HDK docs but I haven't stumbled across it or put it together.

And thanks for your quick replies so far, really appreciated!

Rog