Rohan Dalvi
rohandalvi
About Me
Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, i... more
Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, industrial animations and also some medical renderings. He then stumbled upon Houdini and the rest is history as his many Houdini tutorials have helped artists from around the world get into the world of proceduralism. less
専門知識
Generalist
業界:
Film/TV
Houdini Engine
Availability
Not Specified
My Badges
Houdini Academy Advisor
Since 1月 2024
My Gallery
チュートリアル
Recent Forum Posts
Physical Sun and sky system for Karma XPU - feature request 2022年8月5日0:32
Next week.
I was busy making a scene for my next commercial training. And I halted the tutorials because 19.5 was about to be released.
I was busy making a scene for my next commercial training. And I halted the tutorials because 19.5 was about to be released.
Physical Sun and sky system for Karma XPU - feature request 2022年8月4日2:13
Would it be possible to add a sun and sky system in Karma XPU?
It is useful at times to make exterior renders
regards
Rohan Dalvi
It is useful at times to make exterior renders
regards
Rohan Dalvi
Procedural Modeling in Houdini training - promo 2019年10月25日9:33
Hello Everyone,
Welcome to procedural modeling in Houdini. The idea behind this training was to take a character model and then generate an armour or a second skin on top of it completely procedurally, and also have the armour or skin design change every frame to give you multiple variations.
For more information kindly click on the link given below
https://www.rohandalvi.net/procedural [www.rohandalvi.net]
regards
Rohan Dalvi
Welcome to procedural modeling in Houdini. The idea behind this training was to take a character model and then generate an armour or a second skin on top of it completely procedurally, and also have the armour or skin design change every frame to give you multiple variations.
For more information kindly click on the link given below
https://www.rohandalvi.net/procedural [www.rohandalvi.net]
regards
Rohan Dalvi