Köster Manuel
shadesoforange
About Me
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Technical Director
業界:
Gamedev
Houdini Engine
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チュートリアル
Recent Forum Posts
overriding sys.excepthook 2023年3月31日3:50
Hey!
I know this has been many years ago, but maybe there has been an update to this, since we would also like to do automatic error reporting
Is there nowadays a way to override exception handling basically for any python code executed within Houdini. It could be within
* Shelftools
* Python nodes
* HDAmodules
* Node/Parm callbacks
* ...
Hooking intofor the Python shell worked, but no success so far for any of the other topics.
I also tried overriding the following:
Any input would be appreciated!
Cheers!
I know this has been many years ago, but maybe there has been an update to this, since we would also like to do automatic error reporting
Is there nowadays a way to override exception handling basically for any python code executed within Houdini. It could be within
* Shelftools
* Python nodes
* HDAmodules
* Node/Parm callbacks
* ...
Hooking into
houdiniInterpreter.HoudiniConsole.showtraceback
I also tried overriding the following:
sys.excepthook houdiniInterpreter.code.sys.excepthook houdiniInterpreter.sys.excepthook
Any input would be appreciated!
Cheers!
HDA node coloring 2022年3月17日5:38
If you don't want the color to be embedded into the HDA, you can also CTRL drag a color onto a node instace of your HDA. SRC [www.sidefx.com] DOCS [www.sidefx.com]
Vary geometry copied to points 2022年3月11日6:32
This tutorial [www.sidefx.com] should help you out
It is basically what you described (not with the copy stamp, but with the foreach nodes together with the copy to points node) and together with the compile block is the computationally fastest way to do what you want.
It is basically what you described (not with the copy stamp, but with the foreach nodes together with the copy to points node) and together with the compile block is the computationally fastest way to do what you want.