Köster Manuel

shadesoforange

About Me

専門知識
Technical Director
業界:
Gamedev

Connect

LOCATION
Germany
ウェブサイト

Houdini Engine

Availability

Not Specified

チュートリアル

obj-image Quick Tips
Change Nodecolors and -shapes with the onCreated.py callback script
obj-image Quick Tips
VEX Wrangles
obj-image Quick Tips
Edit HDRIs for Environment Lights
obj-image Quick Tips
Attribute Visualize in Viewport
obj-image Quick Tips
Find Closest Point and Add Utility Attributes

Recent Forum Posts

overriding sys.excepthook 2023年3月31日3:50

Hey!

I know this has been many years ago, but maybe there has been an update to this, since we would also like to do automatic error reporting

Is there nowadays a way to override exception handling basically for any python code executed within Houdini. It could be within
* Shelftools
* Python nodes
* HDAmodules
* Node/Parm callbacks
* ...


Hooking into
houdiniInterpreter.HoudiniConsole.showtraceback
for the Python shell worked, but no success so far for any of the other topics.

I also tried overriding the following:
sys.excepthook
houdiniInterpreter.code.sys.excepthook
houdiniInterpreter.sys.excepthook

Any input would be appreciated!

Cheers!

HDA node coloring 2022年3月17日5:38

If you don't want the color to be embedded into the HDA, you can also CTRL drag a color onto a node instace of your HDA. SRC [www.sidefx.com] DOCS [www.sidefx.com]

Vary geometry copied to points 2022年3月11日6:32

This tutorial [www.sidefx.com] should help you out

It is basically what you described (not with the copy stamp, but with the foreach nodes together with the copy to points node) and together with the compile block is the computationally fastest way to do what you want.