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Solaris does not recognize Python-made Karma materials 2024年8月30日4:25
CrisDoesCG
Ok so for the solution on how to create a Karma Material Builder using Python, there are two ways:
1. Doing it yourself, something like this (sorry for the messy code):import hou INHERIT_PARM_EXPRESSION = '''n = hou.pwd() n_hasFlag = n.isMaterialFlagSet() i = n.evalParm('inherit_ctrl') r = 'none' if i == 1 or (n_hasFlag and i == 2): r = 'inherit' return r''' destination_path = "/PATH/TO/THE/MATERIAL/DESTINATION" destination_node = hou.node(destination_path) subnetNode = destination_node.createNode("subnet","NAME_OF_YOUR_MATERIAL") subnetNode.moveToGoodPosition() subnetNode.setMaterialFlag(True) parameters = subnetNode.parmTemplateGroup() newParm_hidingFolder = hou.FolderParmTemplate("mtlxBuilder","MaterialX Builder",folder_type=hou.folderType.Collapsible) control_parm_pt = hou.IntParmTemplate('inherit_ctrl','Inherit from Class', num_components=1, default_value=(2,), menu_items=(['0','1','2']), menu_labels=(['Never','Always','Material Flag'])) newParam_tabMenu = hou.StringParmTemplate("tabmenumask", "Tab Menu Mask", 1, default_value=["MaterialX parameter constant collect null genericshader subnet subnetconnector suboutput subinput"]) class_path_pt = hou.properties.parmTemplate('vopui', 'shader_referencetype') class_path_pt.setLabel('Class Arc') class_path_pt.setDefaultExpressionLanguage((hou.scriptLanguage.Python,)) class_path_pt.setDefaultExpression((INHERIT_PARM_EXPRESSION,)) ref_type_pt = hou.properties.parmTemplate('vopui', 'shader_baseprimpath') ref_type_pt.setDefaultValue(['/__class_mtl__/`$OS`']) ref_type_pt.setLabel('Class Prim Path') newParm_hidingFolder.addParmTemplate(newParam_tabMenu) newParm_hidingFolder.addParmTemplate(control_parm_pt) newParm_hidingFolder.addParmTemplate(class_path_pt) newParm_hidingFolder.addParmTemplate(ref_type_pt) parameters.append(newParm_hidingFolder) subnetNode.setParmTemplateGroup(parameters)
You will obviously need to delete the nodes that are inside the network, create the outputs and the necessary nodes. But this gives at least a base that will be recognized by Solaris when trying to import it via `sceneimport` node. Also this will give you more control in comparison to
2. Following this video [youtu.be], this works inside a LOP network, but won't work inside any other regual material network. Here is the code:import hou import voptoolutils mask = voptoolutils.KARMAMTLX_TAB_MASK viewer = hou.ui.paneTabOfType(hou.paneTabType.NetworkEditor) kwargs = { "pane":viewer, "autoplace":True } voptoolutils.createMaskedMtlxSubnet(kwargs,"karmamaterial",mask,"Karma Material Builder", "kma")
Thanks to u/EconomyAppeal1106 from this thread [www.reddit.com] who pointed me to their video.
Hi, you can try using the _setupMtlXBuilderSubnet function to configure the node in your specific target path in the LOP, it also works.
import hou import voptoolutils mask = voptoolutils.KARMAMTLX_TAB_MASK sel = hou.selectedNodes()[0] root = sel.parent() materialLibrary = sel.createOutputNode("materiallibrary", "MaterialLibrary") kmaPath = materialLibrary.createNode("subnet", "karmamaterial") voptoolutils._setupMtlXBuilderSubnet(kmaPath, "karmamaterial", "karmamaterial", mask, "Karma Material Builder", "kma")