Gianni Ritschard
swssssGianni333
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Best way to kill lone particles in FLIP sim? 2025年3月26日7:34
tamte
you can potentially also play with FLIP Solver/Particle Motion/Droplets/Detect Droplets
you can either kill them directly within threshold
or can also help with those isolated particles not influencing the velocity field and then after sim you will have droplet float attribute you could possibly use to remove those
I know it's an older thread, but what is particle density referring to here?
Is it the number of particles in the voxel?
I did some tests, but couldn't find that out for sure.