syfake
syfake
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
How can I control individual particles in DOP? 2011年3月8日3:26
I can use $ID at POP NETWORK. but, The POP OBJECT(pop solver) in DOP NETWORK is create just 1 pop object. It's not particles. And I can't use $PT or $ID at DOP NETWORK.
I want to apply wind nosie each particles randomly at DOP NETWORK.
How can I control individual particle in DOP?
I want to apply wind nosie each particles randomly at DOP NETWORK.
How can I control individual particle in DOP?
What is wrong with this python codes? 2011年1月19日8:52
I want to make python node for acumulative color from attrib transfer SOP(Cd) to some object.
I don't know what is problem.
——————————————————
thisnode = hou.pwd()
inputs = thisnode.inputs()
first_input_geo = inputs.geometry()
first_input_points = first_input_geo.points()
second_input_geo = inputs.geometry()
second_input_points = second_input_geo.points()
this_geo=thisnode.geometry()
this_points=this_geo.points()
fi_cr = first_input_points.attribValue('Cd')
si_cr = second_input_points.attribValue('Cd')
this_cr = this_points.attribValue('Cd')
impulse_flag_attrib = this_points.addAttrib(hou.attribType.Point,“impulse_flag”,0)
if si_cr != fi_cr:
this_points.setAttribValue(impulse_flag_attrib, 1)
this_points.setAttribValue(this_cr, si_cr)
else:
this_points.setAttribValue(impulse_flag_attrib, impulse_flag_attrib)
if impulse_flag_attrib == 1:
this_points.setAttribValue(this_cr, this_cr)
——————————————
I don't know what is problem.
——————————————————
thisnode = hou.pwd()
inputs = thisnode.inputs()
first_input_geo = inputs.geometry()
first_input_points = first_input_geo.points()
second_input_geo = inputs.geometry()
second_input_points = second_input_geo.points()
this_geo=thisnode.geometry()
this_points=this_geo.points()
fi_cr = first_input_points.attribValue('Cd')
si_cr = second_input_points.attribValue('Cd')
this_cr = this_points.attribValue('Cd')
impulse_flag_attrib = this_points.addAttrib(hou.attribType.Point,“impulse_flag”,0)
if si_cr != fi_cr:
this_points.setAttribValue(impulse_flag_attrib, 1)
this_points.setAttribValue(this_cr, si_cr)
else:
this_points.setAttribValue(impulse_flag_attrib, impulse_flag_attrib)
if impulse_flag_attrib == 1:
this_points.setAttribValue(this_cr, this_cr)
——————————————
Where is the near/far clipping option of default view? 2011年1月8日4:55
graham
The clipping planes are now controlled in the Display Options under the Optimization tab then under then the Culling Tab. You can now specify which planes automatically adjust and which ones are manual and the corresponding values.
Thanks graham!