u_ayad
u_ayad
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
What missing in houdini 2007年5月5日19:47
Hi ,
Rop obj sequence export works fine , but i can't read it on Maya 8.5 . For Prman i uninstall it (when i lost hope) . I should reinstall it soon .
Thanks and Regards .
Rop obj sequence export works fine , but i can't read it on Maya 8.5 . For Prman i uninstall it (when i lost hope) . I should reinstall it soon .
Thanks and Regards .
What missing in houdini 2007年5月4日8:57
Hi digitallysane
Thanks for the reponse . The real flow plugin gave “a bizzare” mismatch version . It does'nt load . It looks like it's for houdini 8.1 . I have the 8.1.666 version . Is it possible to export geometry animation like OBJ sequence or other data format ?
Regards .
Thanks for the reponse . The real flow plugin gave “a bizzare” mismatch version . It does'nt load . It looks like it's for houdini 8.1 . I have the 8.1.666 version . Is it possible to export geometry animation like OBJ sequence or other data format ?
Regards .
What missing in houdini 2007年5月3日8:45
Hi ,
First i want to thank everybody who reply to this topic . My purpose is not to compare houdini to other packages . Even if i'm a newbie i found it very structural and well done . Procedural work is more clear and easy . However i found in the latest other packages (MAYA , XSI) a bunch of shaders ready to use and after years of work i have never wrote a single mel or vb script in those packages .
For renderman i had to read a plim.pdf posted on this forum and could'nt fire up the renderer just to see it working , before writing or modifying any shader. And i found many other tutorials each using its own procedure to connect Prman to houdini . What i was expecting is a plugin without all that bunch of work .
For light i will check that .
For geometry exporting , i will apreciate to have a link to that “free RealFlow export plugins” .
In conclusion your help gave me good points to start or i mean to continue.
Thanks and regards to everybody .
First i want to thank everybody who reply to this topic . My purpose is not to compare houdini to other packages . Even if i'm a newbie i found it very structural and well done . Procedural work is more clear and easy . However i found in the latest other packages (MAYA , XSI) a bunch of shaders ready to use and after years of work i have never wrote a single mel or vb script in those packages .
For renderman i had to read a plim.pdf posted on this forum and could'nt fire up the renderer just to see it working , before writing or modifying any shader. And i found many other tutorials each using its own procedure to connect Prman to houdini . What i was expecting is a plugin without all that bunch of work .
For light i will check that .
For geometry exporting , i will apreciate to have a link to that “free RealFlow export plugins” .
In conclusion your help gave me good points to start or i mean to continue.
Thanks and regards to everybody .