Fahad Alneama

uuLLFA

About Me

専門知識
VFX Artist
業界:
Film/TV

Connect

LOCATION
United States
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Instancing RBD sim 2019年10月31日13:58

Hi! I'm trying to use octane to render a RBD sim.Since Octane doesn't support packed prims, I'm trying to use the instance node to use the points from the sim and the transform attributes to “transfer/instance” the geo to the points. It only seams to work correctly with instancefile attribute (which I know isn't currently supported in octane) but not the instance attribute (which is supported in octane). I've uploaded the project folder to dropbox, if you can take a look at it, I'd greatly appreciate it! Thanks!


https://www.dropbox.com/sh/rgpqoc6o32bpjla/AAAtS0Aa33CR6_GCWbH6QCKQa?dl=0 [www.dropbox.com]

compiled blocks error 2018年8月20日23:49

N-G
Base on what i'm seeing in the picture you can put your compile begin right before the for each loop.
Another way is using a point wrangle instead of using delete SOP.
Thanks! I'll try that.

compiled blocks error 2018年8月19日4:42

Hello, I'm trying to use a compile block to multi thread a for each loop. I'm getting an error at the output node, referencing a delete node inside the block. I've attached screenshot of the error and the referenced node. Any ideas why is that not allowed and how I can fix it/alternative? Thanks!