William Harley

william_harley

About Me

I started my career doing lighting, lookdev and VFX in Cape Town. Always looking to streamline the character rigging and animation process I got involved in setting up a rigging tools in houdini and assisting animators to get used to the new tools, I have fallen in love with CFX, building rigs ...  more
専門知識
Generalist
業界:
Film/TV

Connect

LOCATION
Cape Town, South Africa
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Digital Assets  | キャラクタ & アニメーション  | Lighting  | Pyro FX  | VEX
INTERMEDIATE
Environments  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | Karma  | Fluids  | 説明  | Realtime FX  | PDG  | Python

Availability

Not Specified

My Badges

SideFX Staff
Since 10月 2023

チュートリアル

obj-image Masterclass
APEX Rigging | Masterclass
obj-image Intermediate
Luchador & Chicken

Recent Forum Posts

APEX Skeleton blend not working with joint as control 2025年2月13日2:44

Hi, it actually fairly straight forward to set this up. You simply convert the output t r or s to a float and use one of the components of the vector to drive the blends.

Here is an example.

How to limit/constraint an IK chain ? 2025年2月4日2:52

Have you tried using the multiik?

ApexScript Userfunction allowed types 2025年1月27日5:31

That is exactly the syntax.

The apex script node needs to be set up in a specific way in order to compile the output.
Here Im am using the log viewer to view the debug output from apex.
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