William Harley

william_harley

About Me

I started my career doing lighting, lookdev and VFX in Cape Town. Always looking to streamline the character rigging and animation process I got involved in setting up a rigging tools in houdini and assisting animators to get used to the new tools, I have fallen in love with CFX, building rigs ...  more
専門知識
Generalist
業界:
Film/TV

Connect

LOCATION
Cape Town, South Africa
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Digital Assets  | キャラクタ & アニメーション  | Lighting  | Pyro FX  | VEX
INTERMEDIATE
Environments  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | Karma  | Fluids  | 説明  | Realtime FX  | PDG  | Python

Availability

Not Specified

My Badges

SideFX Staff
Since 10月 2023

チュートリアル

obj-image Masterclass
APEX Rigging | Masterclass
obj-image Intermediate
Luchador & Chicken

Recent Forum Posts

APEX renaming subnet outputs? 2024年11月14日0:14

when you pack the subnet it will use the portnames of the nodes that are being packed. So if the output node of your subnet is a multiply of blend then the output port name will be "result"

Parent child: pos in local space, rot in world space needed 2024年11月7日15:31

If you are simply looking to have the handles align with world you can set the handles in the ctrl+g menu

Parent child: pos in local space, rot in world space needed 2024年11月7日15:29

Here I have created controls using the original point positions and constrained the original to the new ones with a offset.