Detlef Winkel
winkel
About Me
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Generalist
業界:
Gamedev
Houdini Engine
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Recent Forum Posts
3D viewport nad Subnetworks 2024年10月28日6:56
Hello,
still don't know how it was earlier;o)
I have a subnetwork with a scaling of f.e. 0.01 as uniform Scale.
The control for visible objects in the viewport is set to "Hide other objects" - diving inside the network ignores the scaling and everything is extreme big.
Is it possible to get the same effect as the control for visible objects in the viewport is set to "Show all objects", but without showing all objects?
I hope there is anyone in this greta Houdini universe who has the same wish and a solution ;o)
Thanks for help!
Detlef
still don't know how it was earlier;o)
I have a subnetwork with a scaling of f.e. 0.01 as uniform Scale.
The control for visible objects in the viewport is set to "Hide other objects" - diving inside the network ignores the scaling and everything is extreme big.
Is it possible to get the same effect as the control for visible objects in the viewport is set to "Show all objects", but without showing all objects?
I hope there is anyone in this greta Houdini universe who has the same wish and a solution ;o)
Thanks for help!
Detlef
changing viewport between OBJ and SOP level 2024年1月3日4:55
Hi,
we make technical illustration and need every detail for mounting instructions ;o)
I have some selfmade tools in python to sort things by name - thanks for your idea!
we make technical illustration and need every detail for mounting instructions ;o)
I have some selfmade tools in python to sort things by name - thanks for your idea!
changing viewport between OBJ and SOP level 2024年1月2日9:00
CYTE
Hey Detlef,
set this little icon to show or ghost other objects. This way you stay in OBJ transformation.
If it is set to hide other objects you dive inside the local space of the selected OBJ node.
Cheers
CYTE
Hi,
a good idea but I have a lot of Objects I don't want to see/select in SOP-level.
I have some subnetworks on OBJ Level and inside a hundreds of object... came from CAD