Stanislav Yakymenko

yakymoto

About Me

yakymoto.com
専門知識
Freelancer
業界:
Advertising / Motion Graphics

Connect

LOCATION
Germany
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

COPS "reformat" options like nuke [SOLVED] 2024年5月30日9:30

Thanks everyone for the wonderful solutions! Here is my spin on it with HDA.
Click on 'Edit Parameter Interface' and add vector2 'ar' and float 'ratio'.

Horizontal Crop:
if ( ch("ratio")<1, (res("../`opinput('.',0)`", D_XRES) - ch("hcrop2")) / 2, 0 )
if ( ch("ratio")>1, res("../`opinput('.',0)`", D_XRES), (res("../`opinput('.',0)`", D_YRES) / ch("ary")) * ch("arx") )
Vertical Crop:
if ( ch("ratio")>1, (res("../`opinput('.',0)`", D_YRES) - ch("vcrop2")) / 2, 0 )
if ( ch("ratio")<1, res("../`opinput('.',0)`", D_YRES), (res("../`opinput('.',0)`", D_XRES) / ch("arx")) * ch("ary") )
Ratio:
res("../`opinput('.',0)`", D_XRES) / res("../`opinput('.',0)`", D_YRES)

Features:
  1. Procedural path and resolution of the input node
  2. Custom aspect ratio
  3. Supports vertical and horizontal aspect ratios
  4. Packed into HDA

Connect points, looking (aiming) to each other. VEX. 2022年12月6日2:08

Hello, the mighty community! I just want to share my wires implementation in a small building generator I finally finished. More about the project here: https://yakymoto.com/building-gen-v1 [yakymoto.com]

Connect points, looking (aiming) to each other. VEX. 2020年10月25日14:45

Hooray, the problem has been solved! Many thanks to repliers.

Konstantin Magnus, appreciate your setup, straight-forward. But it's a little bit too simple for my needs.

Aizatulin, holy moly, that's some serious VEX magic happening. A robust production-ready tool with tons of knobs. Exactly what I need!