Zach Lewis

zachlewis

About Me

Connect

LOCATION
Not Specified
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

particle charge / old Interact POP behavior? 2015年1月26日17:53

It was brought to my attention (by tamte, good man) that I can very easily create an ad-hoc charge attribute, and multiply that by the positionforce or velforce values in vex.

Yep. Move along. Nothing to see here.

particle charge / old Interact POP behavior? 2015年1月25日11:55

Just curious if the concept of a particle charge has been done away with in the DOP paradigm. It's certainly missing from the POP Property DOP, and the Interact POP seems more concerned with avoidance than attraction, unless I'm missing something pretty fundamental. I can't seem to find any discussion about this here or on odforce.

Any thoughts?

Multiple cloud renders through one machine? 2014年3月18日10:12

Just to update my own post… I found a bunch of promising stuff to dig into in $HFS/houdini/scripts/hqueue

If we decide to go this route, I'll let you guys know how it goes.