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zhuxiongyusi

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Official Labs Vertex Animation Textures 3.0 FAQs and Links 2024年8月27日6:43

I am currently trying to implement VAT3.0 on in-house engine.

Where can I find reference implementation of VAT 3.0 in HLSL like this?
https://github.com/sideeffects/GameDevelopmentToolset/blob/Houdini16.0/unity/shaders/vertex_soft_body.shader [github.com]

I mean, I'd like to avoid porting node graphs to code.

Thank you.