AI for Artists

Here we will create a Python program in Houdini, that will detect which 3d model is connected to the input, a sphere or cube. 

We use Houdini to procedurally generate data for the Machine Learning consumption. Next, we train the Logistic Regression model and save it to the file. Finally, we build a Python program that will detect an object type with the help of our model.

The goal here is to provide a practical example of how can we leverage the Machine Learning pipeline for 3d graphics. We will focus on the thought process and simplicity, so you can replicate the setup and continue your explorations.

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