ATTRIBUTES AND VOPS IN HOUDINI — PART 1


Attributes is one of the most interesting things that you can manipulate inside of Houdini, helping you to achieve virtually anything you have in mind. Let's learn how to use and operate them in this step by step workshop.

This is part 1 of the series.



In this video we will learn what attributes are, how to use (at the very basic level) geometry spreadsheet, how to do basic attribute-driven motion graphics setups, extrude by attribute, and more.
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This time around the hero of our video is going to be a box. We will learn how to make groups and selections based on attributes, and try our hand at creating a greeble effect.

CREATED BY

O SONG

Hey, I am Song. You can learn more about working with Houdini and Unreal Engine on my website https://osong.art You can find me on twitter at https://twitter.com/oossoonngg

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