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Lighting up Characters in a way that it tells a story. Here I'll showcase different techniques for portrait lighting that help visualize and develop the character storyline.

CREATED BY

BUBBLE PINS

Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.

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コメント

  • aiva 9 時間, 45 分 前  | 

    thanks

    • bubblepins 4 時間, 38 分 前  | 

      Thanks for watching!

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