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In this lesson, you will take your first steps into Houdini as you model a coffee cup then use dynamics to simulate a collection of gumballs falling into it. You will apply textures and materials, add lights and a camera then render out the finished sequence. By touching all aspects of this shot, you will begin learning how to navigate your way through Houdini and its node-based workflow.
This lesson includes a step-by-step PDF which you can use to follow along the lesson supported by video tutorials.
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コメント
chrisabruce 6 日, 23 時間 前 |
This is a great set of beginner lessons. I like how it covers all the newer features like solaris and copernicus.
knockflakes 6 日, 15 時間 前 |
Thänx a lot for this great tutorial! So many useful tipps!
PerpetualZest 5 日, 11 時間 前 |
Just leaving this comment in case someone has a similar issue. I had an issue with shadows not displaying in the viewer in Solaris (Video #4). I realized that I only had "Full Lighting" enabled, but I needed the next button down, "Full Lighting with Shadows" to be enabled instead. They are small buttons on the right side of the viewer that look like a lightbulb with a "+" sign inside.
Anyway, thanks for posting this series, I'm enjoying learning from it so far.
LuzidVision 4 日, 8 時間 前 |
Just as PerpetualZest said, to have the cup cast shadows on the ground in the viewport render, go to
Scene view -> Display Options -> Lights Tab -> Lighting Quality: Full Lighting with Shadows
piumal89001 4 日, 1 時間 前 |
perfect tutorial.really good for beginners.❤️
ertemi 2 日, 21 時間 前 |
This is truly the best tutorial I have seen so far.
You can see the effort put into explaining every detail.
Thanks to Mr. ROBERT MAGEE
ashimialz163 2 日 前 |
very useful for beginner like me,thx a lot
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