For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.
Sadly, this feature is only a 'half implementation' as it currently stands.
To be useful, a quickmark should effectively 'snapshot' the node state when creating the Quickmark.
That is, don't only store the selected node, but also it's DISPLAY/ENABLE/TEMPLATE flags.
Doing the above allows you to quickly view different 'states' of the tree, which is a constant task in Houdini and made very cumbersome by the lack of toolset to support the need.
For example; if I select the top of my tree, make it the display output, then click CTRL+1, this state should be remembered. The next time I press 1, I select the node, but more importantly, also see it in isolation of the downstream-tree.
コメント
ikatz001 7 年, 9 ヶ月 前 |
Amazing improvement. Thanks!
Strkl 7 年, 9 ヶ月 前 |
Thanks for all these tutorial, the network editor navigation is so much better now, great job :)
Grego 7 年, 6 ヶ月 前 |
this software drive me mad :
cannot set quick mark : ctrl + 1
make nothing on the software
NHC 6 年, 4 ヶ月 前 |
Sadly, this feature is only a 'half implementation' as it currently stands.
To be useful, a quickmark should effectively 'snapshot' the node state when creating the Quickmark.
That is, don't only store the selected node, but also it's DISPLAY/ENABLE/TEMPLATE flags.
Doing the above allows you to quickly view different 'states' of the tree, which is a constant task in Houdini and made very cumbersome by the lack of toolset to support the need.
For example; if I select the top of my tree, make it the display output, then click CTRL+1, this state should be remembered. The next time I press 1, I select the node, but more importantly, also see it in isolation of the downstream-tree.
clinton
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