Playing with Arches
Welcome to this tutorial series about creating arches in Houdini for your video-games! You can find all the files and more tutorials on our website.
1: Mathematics and Placement
In this first part of our Playing with Arches series, we will go over some cool mathematics and magic in VOP-networks to generate our procedural arches and placing them along a curve. This will be the base of our HDA (Houdini Digital Asset)!
コメント
mike4llion 3 年, 5 ヶ月 前 |
@3:47 you promote a parameter, I am unable to find this option. I am using v18.5 All I see is the "Tab Menu" with the list of available nodes.
mike4llion 3 年, 5 ヶ月 前 |
Never mind, I figured it out, middle mouse button in input.
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