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Learn how to expand your skills of using Houdini Digital Assets in Unreal with Editor Utility Widgets. First explore the differences between Scriptable Tools and Editor Utility Widgets, then go on to find out how to utilize the Houdini Engine Public API to create custom interfaces for your HDAs.

コメント

  • Vincent_Dixi_Wen 1 ヶ月, 1 週間 前  | 

    Awesome tutorial, very clear and easy understand

  • TRex92 1 週間, 2 日 前  | 

    Great vid. It would be great to see how to use the other inputs like the world input or geo input.

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