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Learn how to build an Ivy tool from scratch that uses an input shape to grow ivy. The tool will generate branches and then place leaves on these branches. The tool incorporates simulation to handle falling branches of ivy. Learn how to package up the tool as a digital asset in Houdini then use it in Unreal Engine using the artist-friendly interface.
Project Titanは、Houdini のプロシージャルワークフローを実制作環境でテストするためのインハウス技術デモで、3D 環境の生成に Unreal Engine 5 の最新テクノロジを活用しています。詳しくはこちらをご覧ください。
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コメント
kyanhudson 2 年, 7 ヶ月 前 |
Yes!!! Thank you!
idris173 2 年, 6 ヶ月 前 |
Hi simom, can you show me what geometry input to the stash node? Thank you very much.
clem.lysergy 2 年, 6 ヶ月 前 |
This is what I did:
- Find an ivy atlas on Megascans, ensure Opacity is included in Export Settings, Open MS Plugin in Houdini and click Use Atlas Splitter, import ivy from MS
- Go into the created ivy subnetwork, and into Atlas_Splitter geo, select some leaves and merge them
- Create a Stash node below the merge, click Stash Input
- The Stash node can now be disconnected and copied into the Ivy Tool network
Also need to create an opacity enabled material in UE using the textures and assign that to the leaves, as long as the UVs don't get overwritten anywhere it should match up nicely.
CatintheHat1169 2 年, 6 ヶ月 前 |
The issue I am having is that bar improvising to circumvent issues with your step process, I cannot replicate your results. Reverse engineering hasn't solved this either with running an alternate Apprentice to compare side by side to an Indie version. Is there some reason nodes are working defunct contrary to the parameters I am seeing?
drlesser12 2 年, 3 ヶ月 前 |
I had to add a Match Size node after the "Draw Curve" node, "Line" Node, and "Grid" (leaves) Node to get everything to work right in Houdini 19.5.
brendancasimir 1 年, 8 ヶ月 前 |
When i select object to host ivy to, nothing happens.. this happen to anyone else?
ivaniliev245 1 年, 7 ヶ月 前 |
If you want to flip leaves you can use @N= -@N; declaration in attribute wrangle (placed after attribute transfer node (N )in network). Because as as far as I my experience goes in some meshes the leaves are calculated backwards. Ivy gen is not working well with some meshes that are not with closed volume (Aka it is working well with cube but it will not work well if faces of cube are missing.). You can use poly extrude to make them as closed volumetric geometry.
Popo 1 年, 5 ヶ月 前 |
When I go to find shortest path with "from any start to each end" selected I only get a very small set of connections, just one point to one point unlike the instructor's full branch. What might I have missed? At the 13:00 mark or so.
Popo 1 年, 5 ヶ月 前 |
Figured it out! missed the invert range part of beginpts (group range)
Popo 1 年, 4 ヶ月 前 |
Little bit confused about what I should be plugging into the stash node too.
arnaud777 1 年 前 |
Hello, I creat my mesh for the leaves and creat the stash. but want i connect stash node to copytocurves I dn't have my mesh, i have rectangulare shape. What is the probleme ?
thx for your tutorial !
Shiv Dholakia 7 ヶ月, 1 週間 前 |
Great tutorial, but I lost you when you used the stash input node with the variant attribute. I have the name attribute on the megascan asset which I stashed and each of the 27 different leaves are names piece#. How to get this to work with the variant attribute we created or how to convert this to the variant attribute, I am not sure. Please advise. Thank you.
Shiv Dholakia 7 ヶ月, 1 週間 前 |
*are named piece#
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