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Learn how to create a Platform tool that uses basic shapes to generate platforms. The tool creates new geometry and then adds instanced details around the platform.
Project Titanは、Houdini のプロシージャルワークフローを実制作環境でテストするためのインハウス技術デモで、3D 環境の生成に Unreal Engine 5 の最新テクノロジを活用しています。詳しくはこちらをご覧ください。
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コメント
henrylmosley 2 年, 8 ヶ月 前 |
Quite an interesting course on the Project Titan Platform tool!
designlevel 2 年, 8 ヶ月 前 |
Really exciting.. Thank you so much :)
alexandreguerra 2 年, 6 ヶ月 前 |
Impressive, thanks for the tutorial
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