After viewing the “Conceptual Introduction to PDG” this video will show you how to take an existing Houdini network and convert it to a PDG workflow. Topics discussed are:
- What is a TOPnet?
- Files From Pattern operator
- CSV Input operator
- HDA Processor operator
- The basics of using the ROP Geometry operator
- Filter by Expression operator
- Understanding Attributes in PDG
コメント
Ziboo 5 年, 7 ヶ月 前 |
Hey Ari, thanks for the tutorial, but it's just sad that the video is recorded on a 4k monitor. it's really hard to read...
niczoom 5 年, 7 ヶ月 前 |
Looks great on my 75" 4K Hisense...
Ari Danesh 5 年, 7 ヶ月 前 |
go to Vimeo and download at the resolution you want.
c4354822 5 年, 7 ヶ月 前 |
It doesn't help if i watch it on my 15 inch laptop... Even on 24 inch screen it is very hard to see.
thompson.alt 5 年, 4 ヶ月 前 |
This was really helpful! I was wondering how you decide when to use $HIP and when you use $PDG_DIR. I can't get $PDG_DIR to work in many nodes, but the help page recommends using it over $HIP.
vinyvince 4 年, 4 ヶ月 前 |
It's great thanks Ari.
Will be usefull if Sidefx could also provide demo hip file following this tutorial serie, like most other Sidefx offical class, excepted actually your from the terrains :)
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