After viewing the “Conceptual Introduction to PDG” this video will show you how to take an existing Houdini network and convert it to a PDG workflow. Topics discussed are:

  •  What is a TOPnet?
  • Files From Pattern operator
  • CSV Input operator
  • HDA Processor operator
  • The basics of using the ROP Geometry operator
  • Filter by Expression operator
  • Understanding Attributes in PDG



コメント

  • Ziboo 5 年, 7 ヶ月 前  | 

    Hey Ari, thanks for the tutorial, but it's just sad that the video is recorded on a 4k monitor. it's really hard to read...

  • niczoom 5 年, 7 ヶ月 前  | 

    Looks great on my 75" 4K Hisense...

    • Ari Danesh 5 年, 7 ヶ月 前  | 

      go to Vimeo and download at the resolution you want.

      • c4354822 5 年, 7 ヶ月 前  | 

        It doesn't help if i watch it on my 15 inch laptop... Even on 24 inch screen it is very hard to see.

  • thompson.alt 5 年, 4 ヶ月 前  | 

    This was really helpful! I was wondering how you decide when to use $HIP and when you use $PDG_DIR. I can't get $PDG_DIR to work in many nodes, but the help page recommends using it over $HIP.

  • vinyvince 4 年, 4 ヶ月 前  | 

    It's great thanks Ari.
    Will be usefull if Sidefx could also provide demo hip file following this tutorial serie, like most other Sidefx offical class, excepted actually your from the terrains :)

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