In this video we have three pyro tests and we will compare between the simulation speed using CPU only simulation and using OpenCL acceleration with the CPU for the simulation.


*First Test: Smoke Cluster

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- Pyro Division Size = 0.105

- Frame Count = 500 Frames

*Simulation Fully Cached to System Memory.


*Second Test: Billowy Smoke & Animated Object

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- Pyro Division Size = 0.045

- Frame Count = 400 Frames

*Simulation Fully Cached to System Memory.


*Third Test: Fireball

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- Pyro Division Size = 0.051

- Frame Count = 100 Frames

*Simulation Cached to a limited System Memory (10 GB only).


*Workstation Specification:

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- CPU : 2 X Intel Xeon E5-2640 v4 @2.40 GHZ (10 core each CPU, total 20 cores) "@ default clock speed".

- GPU : MSI GeForce GTX 1070 "@ default clock speed", 8 Gbps, 8 GB GDDR5, Bandwidth: 256 GB/sec.

- Ram : 64 GB.


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