This tutorial series „Houdini Practice Hour“ is meant for newbies in Houdini FX, who want to learn the basic tasks of modeling, uvs, shading, lighting and rendering on a project base in Houdini FX. I will explain to you step by step the workflows and tools, so you can follow along and then experiment for deepening your knowledge. Learning means „getting your hands dirty“.
This series doesn’t give you the most effective, elegant or the "only right way", it’s concepted to give you a solid learning experience.
If you are searching for a complete introduction into the fundamentals of Houdini FX, you can take a look here: https://vimeo.com/ondemand/houdinifxfundamentals
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Module 01: Modeling Part
Toothbrush - 01 Setting up a Houdini FX project structure
Toothbrush - 02 Modeling the glass with NURBS
Toothbrush - 03 Setting up & Adjusting Imageplanes in Houdini FX
Toothbrush - 04 Polygon Modeling the Toothbrush
Toothbrush - 05 Generating UVs and High Poly Meshes
Module 02: Generating the Bristles
Toothbrush - 06 Quick Introduction to the Houdini FX Grooming system
Toothbrush - 07 Defining the long and short bristles
Toothbrush - 08 Grooming Guides & Hair
Toothbrush - 09 Using the Guide & Hair Tools of Houdini FX
Module 03 will follow ...
You find all Modules of the „Houdini Practice Hour" in this YouTube Playlist:
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