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ClosureSourceCodeNode.h
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1 //
2 // Copyright Contributors to the MaterialX Project
3 // SPDX-License-Identifier: Apache-2.0
4 //
5 
6 #ifndef MATERIALX_CLOSURESOURCECODENODE_H
7 #define MATERIALX_CLOSURESOURCECODENODE_H
8 
10 
12 
13 /// @class ClosureSourceCodeNode
14 /// Implemention for a closure node using data-driven static source code.
16 {
17  public:
18  static ShaderNodeImplPtr create();
19 
20  void emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override;
21 };
22 
24 
25 #endif
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl.
Definition: Library.h:40
#define MATERIALX_NAMESPACE_BEGIN
Definition: Generated.h:25
#define MX_GENSHADER_API
Definition: Export.h:18
void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
Emit the function call or inline source code for given node instance in the given context...
static ShaderNodeImplPtr create()
#define MATERIALX_NAMESPACE_END
Definition: Generated.h:26