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GLTF_Cache.h
Go to the documentation of this file.
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/*
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* Copyright (c) COPYRIGHTYEAR
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* Side Effects Software Inc. All rights reserved.
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*
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* Redistribution and use of Houdini Development Kit samples in source and
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* binary forms, with or without modification, are permitted provided that the
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* following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. The name of Side Effects Software may not be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*----------------------------------------------------------------------------
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*/
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#ifndef __SOP_GLTFCACHE_H__
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#define __SOP_GLTFCACHE_H__
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#include "
GLTF_API.h
"
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#include <
UT/UT_Lock.h
>
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#include <
UT/UT_Map.h
>
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#include <
UT/UT_SharedPtr.h
>
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#include <
UT/UT_WorkBuffer.h
>
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namespace
GLTF_NAMESPACE
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{
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class
GLTF_Loader
;
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///
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/// A singleton responsible for storing a cached GLTF_Loader.
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///
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class
GLTF_API
GLTF_Cache
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{
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public
:
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static
GLTF_Cache
&GetInstance();
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///
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/// Creates a new loader with the given filepath, calls Load()
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/// and returns a pointer. If we were unable to load, then
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/// the loader is evicted and null is returned
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///
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const
UT_SharedPtr<const GLTF_Loader>
LoadLoader(
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const
UT_StringHolder
&
path
,
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UT_WorkBuffer
& errors);
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// Removes the loader from the cache, does not destroy any existing
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// instances as loaders are UT_SharedPtr's
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bool
EvictLoader(
const
UT_StringHolder
&path);
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private
:
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// Gets an existing loader from the cache, returns false
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// if the loader does not exist
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const
UT_SharedPtr<const GLTF_Loader>
GetLoader(
const
UT_StringHolder
&path);
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void
AutomaticEvict();
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UT_Map<UT_StringHolder, UT_SharedPtr<const GLTF_Loader>
> myLoaderMap;
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};
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}
// end GLTF_NAMESPACE
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#endif
UT_SharedPtr.h
GLTF_API
#define GLTF_API
Definition:
GLTF_API.h:37
UT_WorkBuffer
Definition:
UT_WorkBuffer.h:74
UT_Map
Unsorted map container.
Definition:
UT_Map.h:107
path
GLsizei const GLchar *const * path
Definition:
glcorearb.h:3341
GLTF_NAMESPACE::GLTF_Loader
Definition:
GLTF_Loader.h:55
GLTF_API.h
UT_StringHolder
Definition:
UT_StringHolder.h:999
UT_Map.h
GLTF_NAMESPACE
#define GLTF_NAMESPACE
Definition:
GLTF_API.h:42
UT_WorkBuffer.h
UT_SharedPtr
std::shared_ptr< T > UT_SharedPtr
Wrapper around std::shared_ptr.
Definition:
UT_SharedPtr.h:36
GLTF_NAMESPACE::GLTF_Cache
Definition:
GLTF_Cache.h:46
UT_Lock.h
GLTF
GLTF_Cache.h
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