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GU_MotionClipSalientPoses.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: GU_MotionClipSalientPoses.h ( GU Library, C++)
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*
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* COMMENTS: Finds salient poses from a motion clip.
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*
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*/
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#ifndef __GU_MOTIONCLIPSALIENTPOSES_H__
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#define __GU_MOTIONCLIPSALIENTPOSES_H__
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#include "
GU_API.h
"
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#include "
GU_DetailHandle.h
"
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#include "
GU_MotionClip.h
"
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#include <
UT/UT_Interrupt.h
>
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#include <
UT/UT_String.h
>
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#include <
UT/UT_UniquePtr.h
>
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#include <
UT/UT_ValArray.h
>
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#include <
UT/UT_WorkBuffer.h
>
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class
GU_API
GU_MotionClipSalientPoses
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{
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public
:
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enum class
Method
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{
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MinFrame = 0,
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MinJoint = 1,
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MinAvg = 2
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};
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GU_MotionClipSalientPoses
();
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virtual
~
GU_MotionClipSalientPoses
();
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int
getKeySample(
int
key);
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fpreal
getKeyTime(
int
key);
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bool
isPoseKeyed(
int
pose);
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bool
keyMapIsValid
() {
return
myKeyMapIsValid; }
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int
keyMapLength
() {
return
myKeyMapLength; }
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fpreal
keyMapError
() {
return
myKeyMapError; }
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int
numPoses
() {
return
myNumPoses; }
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bool
initializeChannels(
UT_Array<GU_Detail>
&
clip
,
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UT_Array<fpreal>
&pose_times,
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int
num_poses,
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UT_WorkBuffer
&err_msg);
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bool
computeWeights(
bool
use_max_step,
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int
max_step,
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UT_WorkBuffer
&err_msg);
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void
computeKeys(
int
num_keys,
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bool
reduce_past_target,
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fpreal
tolerance,
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GU_MotionClipSalientPoses::Method
weight_method,
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UT_WorkBuffer
&error_msg);
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private
:
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class
PairWeight
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{
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public
:
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fpreal
worst_pose;
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fpreal
worst_joint;
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fpreal
pose_sum;
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};
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class
KeyPath
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{
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public
:
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fpreal
worst_pose;
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fpreal
worst_joint;
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fpreal
pose_sum;
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int
key;
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};
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void
resetArrays();
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void
unboundMaxStep();
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bool
boundMaxStep(
int
max_step);
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bool
initializeJointArrays(
GU_Detail
*frame_gdp,
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UT_WorkBuffer
&err_msg);
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bool
setPoseInfo(
UT_Array<fpreal>
&pose_times,
int
num_poses,
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UT_WorkBuffer
&err_msg);
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UT_Matrix4R
combineLocal(
const
UT_Matrix4R
&L,
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const
UT_Matrix4R
&pW,
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const
UT_Matrix3R
&pLS,
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const
UT_Matrix3R
&pLS_inv,
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UT_ScaleInheritanceMode
mode
,
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bool
stretch_is_diag,
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UT_Matrix3R
*LS);
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bool
computePairWeight(
int
start_sample,
int
end_sample);
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bool
isCandidatePathShorter(
const
KeyPath &
path
,
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const
PairWeight &cand);
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bool
computeShortestPaths(
int
num_keys,
UT_AutoInterrupt
&boss);
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fpreal
computePathError(
int
keys_before);
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int
findOptimalKeyMap(
int
max_keys,
fpreal
tolerance);
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void
computeKeyMap(
int
num_keys);
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KeyPath &getShortPath(
int
end_sample,
int
keys_before);
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PairWeight &getWeight(
int
start_sample,
int
end_sample);
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UT_Vector3R
*getPosChannel(
int
sample);
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UT_Vector3R
*getTrnChannel(
int
sample);
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UT_Quaternion
*getRotChannel(
int
sample);
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UT_Matrix3R
*getStretchChannel(
int
sample);
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private
:
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// Pose Varaibles
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int
myNumPoses;
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UT_Array<fpreal>
myPoseTimes;
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UT_Array<bool>
myPoseIsKeyed;
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// Joint Variables
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int
myNumJoints;
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GA_OffsetArray
myJointOffsets;
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UT_IntArray
myParents;
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UT_Array<bool>
myDoComputeLocalScale;
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UT_IntArray
myScaleInheritance;
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UT_UniquePtr<UT_Vector3R[]>
myPosChannels;
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UT_UniquePtr<UT_Vector3R[]>
myTrnChannels;
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UT_UniquePtr<UT_Quaternion[]>
myRotChannels;
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UT_UniquePtr<UT_Matrix3R[]>
myStretchChannels;
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UT_Array<bool>
myStretchIsDiag;
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// Weight Variables
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bool
myMaxStepIsBounded;
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int
myMaxStep;
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int
myMaxComputedStep;
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GU_MotionClipSalientPoses::Method
myWeightMethod;
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UT_Array<PairWeight>
myFramePairWeight;
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// Path Variables
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int
myNumKeysComputed;
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UT_Array<KeyPath>
myShortPaths;
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// Key Map Variables
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bool
myKeyMapIsValid;
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int
myKeyMapLength;
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fpreal
myKeyMapError;
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UT_Array<int>
myKeyMap;
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};
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#endif
UT_Matrix3T< fpreal >
UT_Matrix4T< fpreal >
GU_MotionClipSalientPoses::numPoses
int numPoses()
Definition:
GU_MotionClipSalientPoses.h:48
UT_WorkBuffer
Definition:
UT_WorkBuffer.h:74
GU_MotionClipSalientPoses
Definition:
GU_MotionClipSalientPoses.h:26
GU_MotionClipSalientPoses::keyMapIsValid
bool keyMapIsValid()
Definition:
GU_MotionClipSalientPoses.h:44
path
GLsizei const GLchar *const * path
Definition:
glcorearb.h:3341
UT_Vector3T< fpreal >
UT_ValArray< int >
UT_Array
Definition:
BV_KDOPTree.h:18
UT_UniquePtr
std::unique_ptr< T, Deleter > UT_UniquePtr
A smart pointer for unique ownership of dynamically allocated objects.
Definition:
UT_UniquePtr.h:39
UT_String.h
UT_WorkBuffer.h
UT_ValArray.h
GU_MotionClipSalientPoses::Method
Method
Definition:
GU_MotionClipSalientPoses.h:30
GU_API
#define GU_API
Definition:
GU_API.h:14
UT_Interrupt.h
GU_MotionClipSalientPoses::keyMapLength
int keyMapLength()
Definition:
GU_MotionClipSalientPoses.h:45
GU_MotionClipSalientPoses::keyMapError
fpreal keyMapError()
Definition:
GU_MotionClipSalientPoses.h:46
mode
GLenum mode
Definition:
glcorearb.h:99
UT_QuaternionT< fpreal32 >
UT_UniquePtr.h
GU_DetailHandle.h
fpreal
fpreal64 fpreal
Definition:
SYS_Types.h:277
GU_Detail
Definition:
GU_Detail.h:154
UT_AutoInterrupt
Definition:
UT_Interrupt.h:419
GU_API.h
UT_ScaleInheritanceMode
UT_ScaleInheritanceMode
Scale inheritance modes.
Definition:
UT_TransformUtil.h:29
GU_MotionClip.h
clip
IMATH_INTERNAL_NAMESPACE_HEADER_ENTER IMATH_HOSTDEVICE IMATH_CONSTEXPR14 T clip(const T &p, const Box< T > &box) IMATH_NOEXCEPT
Definition:
ImathBoxAlgo.h:29
GU
GU_MotionClipSalientPoses.h
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