14 #ifndef __GU_NamePartition_h__
15 #define __GU_NamePartition_h__
52 const char *noname_name = 0);
70 int entries()
const {
return myPrims.entries(); }
71 void getPrimitiveVector(
int prim,
int name,
81 bool myUnmatchedNames;
bool hasUnmatchedNames() const
const UT_StringHolder & getName(int name)
GLuint const GLchar * name
int getVectorSize(int name)