9 #ifndef __HOM_AgentShapeLibrary_h__
10 #define __HOM_AgentShapeLibrary_h__
51 virtual int __hash__()
const = 0;
56 freeze(
bool keep_external_ref =
false)
const = 0;
61 virtual std::string fileName(
bool expanded =
false)
const = 0;
66 virtual std::vector<HOM_ElemPtr<HOM_AgentShape> > shapes()
const = 0;
#define HOM_DESTRUCT_OBJECT(pointer)
GLsizei const GLchar *const * string
GLsizei const GLchar *const * path
string __repr__(VtArray< T > const &self)
virtual HOM_AgentShapeLibrary * newAgentShapeLibrary()=0
bool operator!=(HOM_PtrOrNull< HOM_AgentShapeLibrary > lib) const
#define HOM_CONSTRUCT_OBJECT(pointer)
GLuint const GLchar * name
virtual ~HOM_AgentShapeLibrary()
OIIO_UTIL_API bool rename(string_view from, string_view to, std::string &err)
virtual HOM_Geometry * freeze(bool read_only=false, bool clone_data_ids=false)=0
HOM_API HOM_Module & HOM()
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.