9 #ifndef __HOM_NetworkAnimValue_h__
10 #define __HOM_NetworkAnimValue_h__
32 myValue1(0.0, 0.0, 0.0, 0.0),
33 myValue2(0.0, 0.0, 0.0, 0.0)
38 myValue1(v, 0.0, 0.0, 0.0),
39 myValue2(v, 0.0, 0.0, 0.0)
44 myValue1(v.
x(), v.
y(), 0.0, 0.0),
45 myValue2(v.
x(), v.
y(), 0.0, 0.0)
50 myValue1(v.
x(), v.
y(), v.
z(), 0.0),
51 myValue2(v.
x(), v.
y(), v.
z(), 0.0)
56 myValue1(v.
x(), v.
y(), v.
z(), v.
w()),
57 myValue2(v.
x(), v.
y(), v.
z(), v.
w())
62 myValue1(v1, 0.0, 0.0, 0.0),
63 myValue2(v2, 0.0, 0.0, 0.0)
68 myValue1(v1.
x(), v1.
y(), 0.0, 0.0),
69 myValue2(v2.
x(), v2.
y(), 0.0, 0.0)
74 myValue1(v1.
x(), v1.
y(), v1.
z(), 0.0),
75 myValue2(v2.
x(), v2.
y(), v2.
z(), 0.0)
80 myValue1(v1.
x(), v1.
y(), v1.
z(), v1.
w()),
81 myValue2(v2.
x(), v2.
y(), v2.
z(), v2.
w())
84 : myLength(v.myLength),
85 myDuration(v.myDuration),
HOM_NetworkAnimValue(HOM_Vector4 &v)
#define HOM_DESTRUCT_OBJECT(pointer)
HOM_NetworkAnimValue(double duration, HOM_Vector4 &v1, HOM_Vector4 &v2)
GLsizei const GLchar *const * string
GLdouble GLdouble GLdouble z
string __repr__(VtArray< T > const &self)
GLfloat GLfloat GLfloat v2
HOM_NetworkAnimValue(double duration, HOM_Vector2 &v1, HOM_Vector2 &v2)
HOM_NetworkAnimValue(const HOM_NetworkAnimValue &v)
void ignore(T const &) VULKAN_HPP_NOEXCEPT
#define HOM_CONSTRUCT_OBJECT(pointer)
bool operator!=(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Inequality operator, does exact floating point comparisons.
HOM_NetworkAnimValue(double v)
HOM_NetworkAnimValue(HOM_Vector2 &v)
HOM_NetworkAnimValue(double duration, HOM_Vector3 &v1, HOM_Vector3 &v2)
HOM_NetworkAnimValue(HOM_Vector3 &v)
OIIO_UTIL_API bool rename(string_view from, string_view to, std::string &err)
GLubyte GLubyte GLubyte GLubyte w
HOM_NetworkAnimValue(double duration, double v1, double v2)
bool operator==(const Mat3< T0 > &m0, const Mat3< T1 > &m1)
Equality operator, does exact floating point comparisons.