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HUSD_ConfigurePrims.h
Go to the documentation of this file.
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/*
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* Copyright 2019 Side Effects Software Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef __HUSD_ConfigurePrims_h__
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#define __HUSD_ConfigurePrims_h__
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#include "
HUSD_API.h
"
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#include "
HUSD_DataHandle.h
"
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#include "
HUSD_TimeCode.h
"
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#include "
HUSD_Utils.h
"
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#include <
UT/UT_StringHolder.h
>
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class
HUSD_FindPrims
;
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class
HUSD_API
HUSD_ConfigurePrims
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{
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public
:
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HUSD_ConfigurePrims
(
HUSD_AutoWriteLock
&lock);
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~
HUSD_ConfigurePrims
();
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bool
setType(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&primtype)
const
;
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bool
setSpecifier(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&specifier)
const
;
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bool
setActive(
const
HUSD_FindPrims
&findprims,
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bool
active
)
const
;
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/// Forces the effective activation of a given set of prims by traversing
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/// the prim hierarchy and manipulating ancestor prims' active status.
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///
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/// This is somewhat akin to MakeVisible in UsdGeomImageable.
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///
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/// As this can be used in a corrective context, it can optionally emit
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/// a warning message if any maniption actually takes place.
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///
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/// NOTE: Unlike the rest of the methods in this class, we do not accept
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/// a HUSD_FindPrims as it will fail to actually find prims that have
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/// inactive ancestors (this is by design in USD)
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///
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/// NOTE: This function will not work if run while there is an active
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/// Sdf change block (and there doesn't seem to be a way to check)
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bool
makePrimsAndAncestorsActive(
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const
HUSD_PathSet
&pathset,
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bool
emit_warning_on_action =
false
)
const
;
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bool
setKind(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&kind)
const
;
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bool
fixKindHierarchy(
const
HUSD_FindPrims
&findprims)
const
;
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bool
fixGprimHierarchy(
const
HUSD_FindPrims
&findprims)
const
;
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bool
fixPrimvarInterpolation(
const
HUSD_FindPrims
&findprims,
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const
UT_StringHolder
&primvarPath)
const
;
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bool
setDrawMode(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&drawmode)
const
;
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bool
setApplyDrawMode(
const
HUSD_FindPrims
&findprim,
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bool
apply)
const
;
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bool
setPurpose(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&purpose)
const
;
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bool
setProxy(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&proxy)
const
;
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bool
setInstanceable(
const
HUSD_FindPrims
&findprims,
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bool
instanceable)
const
;
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enum
Visibility
{
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VISIBILITY_INHERIT
,
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VISIBILITY_INVISIBLE
,
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VISIBILITY_VISIBLE
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};
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bool
setInvisible(
const
HUSD_FindPrims
&findprims,
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Visibility
vis,
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const
HUSD_TimeCode
&timecode,
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bool
ignore_time_varying_stage)
const
;
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bool
setVariantSelection(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&variantset,
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const
UT_StringRef
&variant)
const
;
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enum
Clear
{
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NO_CLEAR
,
// add a sample to existing ones
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CLEAR
// remove all the old samples
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};
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bool
setComputedExtents(
const
HUSD_FindPrims
&findprims,
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const
HUSD_TimeCode
&timecode,
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Clear
clear,
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HUSD_PathSet
*overwrite_prims =
nullptr
)
const
;
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bool
setAssetName(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&
name
)
const
;
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bool
setAssetIdentifier(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&identifier)
const
;
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bool
setAssetVersion(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&
version
)
const
;
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bool
setAssetDependencies(
const
HUSD_FindPrims
&findprims,
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const
UT_StringArray
&dependencies)
const
;
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// This function sets the asset info on UsdModelAPI-enabled prims.
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// Supported UT_ValueTypes can be found in HUSD_CustomData.h.
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// Make sure to explicitly cast to one of these data types, even if
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// implicit conversions exist.
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template
<
typename
UtValueType>
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bool
setAssetInfo(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&key,
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const
UtValueType &
value
)
const
;
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bool
removeAssetInfo(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&key)
const
;
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bool
clearAssetInfo(
const
HUSD_FindPrims
&findprims)
const
;
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bool
setEditable(
const
HUSD_FindPrims
&findprims,
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bool
editable)
const
;
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bool
setSelectable(
const
HUSD_FindPrims
&findprims,
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bool
selectable)
const
;
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bool
setHideInUi(
const
HUSD_FindPrims
&findprims,
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bool
hide)
const
;
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bool
addEditorNodeId(
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const
HUSD_FindPrims
&findprims,
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int
nodeid)
const
;
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bool
clearEditorNodeIds(
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const
HUSD_FindPrims
&findprims)
const
;
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bool
applyAPI(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&schema)
const
;
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bool
applyAPI(
const
HUSD_FindPrims
&findprims,
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const
UT_StringRef
&schema,
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UT_StringSet
*failedapis)
const
;
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bool
getIsTimeVarying()
const
;
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private
:
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HUSD_AutoWriteLock
&myWriteLock;
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mutable
HUSD_TimeSampling
myTimeSampling;
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};
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#endif
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HUSD_API
#define HUSD_API
Definition:
HUSD_API.h:32
Visibility
Definition:
Look.h:391
VEX_GeoPrimChannelOperation::Clear
UT_StringRef
Definition:
UT_StringHolder.h:188
HUSD_AutoWriteLock
Definition:
HUSD_DataHandle.h:261
UT_StringHolder
Definition:
UT_StringHolder.h:999
UT_StringArray
Definition:
UT_StringArray.h:24
HUSD_ConfigurePrims::VISIBILITY_INHERIT
Definition:
HUSD_ConfigurePrims.h:75
UT_StringSet
Definition:
UT_StringSet.h:45
HUSD_FindPrims
Definition:
HUSD_FindPrims.h:41
HUSD_TimeSampling
HUSD_TimeSampling
Definition:
HUSD_Utils.h:99
HUSD_API.h
HUSD_ConfigurePrims::NO_CLEAR
Definition:
HUSD_ConfigurePrims.h:88
HUSD_ConfigurePrims::Clear
Clear
Definition:
HUSD_ConfigurePrims.h:87
name
GLuint const GLchar * name
Definition:
glcorearb.h:786
HUSD_TimeCode
Definition:
HUSD_TimeCode.h:24
HUSD_ConfigurePrims::VISIBILITY_INVISIBLE
Definition:
HUSD_ConfigurePrims.h:76
active
that also have some descendant prim *whose name begins with which in turn has a child named baz where *the predicate active
Definition:
pathExpression.h:58
GT_Names::version
GT_API const UT_StringHolder version
UT_StringHolder.h
HUSD_PathSet
Definition:
HUSD_PathSet.h:49
HUSD_ConfigurePrims
Definition:
HUSD_ConfigurePrims.h:29
value
Definition:
core.h:1131
HUSD_TimeCode.h
HUSD_DataHandle.h
HUSD_Utils.h
HUSD
HUSD_ConfigurePrims.h
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