HDK
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#include "HUSD_API.h"
#include "HUSD_Utils.h"
#include <pxr/pxr.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_NonCopyable.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_Rect.h>
#include <UT/UT_Vector2.h>
#include <UT/UT_Vector4.h>
#include <PXL/PXL_Common.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | HUSD_RenderSettingsContext |
class | HUSD_RenderSettingsContext::lookupSetting |
class | HUSD_RenderSettingsContext::storeProperty |
class | HUSD_RenderVar |
class | HUSD_RenderProduct |
class | HUSD_RenderSettings |
Namespaces | |
HUSD_RenderTokens | |
Functions | |
HUSD_API const char * | HUSD_RenderTokens::productName () |
HUSD_API const char * | HUSD_RenderTokens::productType () |
HUSD_API const char * | HUSD_RenderTokens::dataType () |
HUSD_API const char * | HUSD_RenderTokens::aspectRatioConformPolicy () |
HUSD_API const char * | HUSD_RenderTokens::dataWindowNDC () |
HUSD_API const char * | HUSD_RenderTokens::disableMotionBlur () |
HUSD_API const char * | HUSD_RenderTokens::pixelAspectRatio () |
HUSD_API const char * | HUSD_RenderTokens::resolution () |
HUSD_API const char * | HUSD_RenderTokens::raster () |
HUSD_API const char * | HUSD_RenderTokens::color () |
HUSD_API const char * | HUSD_RenderTokens::cameraDepth () |