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PDG_EventEmitter.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* COMMENTS:
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*/
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#ifndef __PDG_EVENT_EMITTER_H__
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#define __PDG_EVENT_EMITTER_H__
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#include "
PDG_API.h
"
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#include "
PDG_EventTypes.h
"
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#include <
UT/UT_NonCopyable.h
>
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class
PDG_EventHandler
;
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class
PDG_Event
;
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class
PDG_EventQueue
;
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class
PDG_API
PDG_EventEmitter
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{
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public
:
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PDG_EventEmitter
(
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PDG_EventQueue
* event_queue,
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bool
block_destruction);
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virtual
~
PDG_EventEmitter
();
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UT_NON_COPYABLE
(
PDG_EventEmitter
)
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/// Returns the list of supported event types for this emitter
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virtual
const
PDG_EventFilter
&
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supportedEventTypes()
const
= 0;
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/// Returns memory usage for this event emitter instance
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int64
getMemoryUsage(
bool
inclusive)
const
;
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/// Adds an event handlers that listens for all types of events
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bool
addEventHandler(
PDG_EventHandler
* handler);
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/// Adds an event handlers that listens for a specific event
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bool
addEventHandler(
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PDG_EventHandler
* handler,
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PDG_EventType
event
);
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/// Adds an event handler with a filter, so that it only listens for
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/// events in the specified list
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bool
addEventHandler(
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PDG_EventHandler
* handler,
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const
PDG_EventFilter
&
filter
);
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/// Removes an event handler from this emitter
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void
removeEventHandler(
PDG_EventHandler
* handler);
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/// Removes all event handlers from this emitter. If user_handler_only
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/// is true, only user-added event handlers are removed.
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void
removeAllEventHandlers(
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bool
user_handler_only =
false
);
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/// Emit an event to all handlers
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void
emitEvent(
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const
PDG_Event
& event,
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bool
immediate=
false
)
const
;
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/// Safely makes a copy of the list of handlers. If this emitter is
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/// currently being destroyed, the resulting array is empty
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void
eventHandlers(
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PDG_EventHandlerArray
& handlers)
const
;
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/// Sets the event queue associated with this event emitter. This method
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/// will also register the emitter with the queue, and unregister it with
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/// the old queue. If the queue is being destroyed then the clearEventQueue
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/// method should be called instead
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void
setEventQueue(
PDG_EventQueue
* event_queue);
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/// Clears the emitter's event queue without running any registration or
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/// deregistration logic
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void
clearEventQueue();
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/// Returns true if the emitter should handle the specified event, and
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/// false if no handler is assigned for it
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bool
shouldEmit(
const
PDG_Event
& event)
const
;
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private
:
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friend
class
PDG_EventQueue
;
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/// Returns a reference to the underlying filter map, which the event
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/// queue is allowed to modify
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PDG_EventFilterMap
& filterMap()
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{
return
myFilterMap; }
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private
:
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static
PDG_EventFilter
theAllFilter;
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static
PDG_EventFilter
theLogFilter;
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PDG_EventQueue
* myEventQueue;
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PDG_EventFilterMap
myFilterMap;
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bool
myHasHandlers;
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bool
myWaitEventsWhenDestroyed;
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};
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#endif
PDG_API
#define PDG_API
Definition:
PDG_API.h:23
UT_ValArray< PDG_EventType >
PDG_EventEmitter
Definition:
PDG_EventEmitter.h:22
UT_Array< PDG_EventHandler * >
event
struct _cl_event * event
Definition:
glcorearb.h:2961
PDG_Event
Definition:
PDG_Event.h:31
PDG_EventHandler
Definition:
PDG_EventHandler.h:27
PDG_EventTypes.h
UT_NON_COPYABLE
#define UT_NON_COPYABLE(CLASS)
Define deleted copy constructor and assignment operator inside a class.
Definition:
UT_NonCopyable.h:31
int64
long long int64
Definition:
SYS_Types.h:116
UT_NonCopyable.h
PDG_API.h
PDG_EventType
PDG_EventType
Definition:
PDG_EventTypes.h:19
PDG_EventQueue
Definition:
PDG_EventQueue.h:35
filter
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
Definition:
glcorearb.h:1297
PDG
PDG_EventEmitter.h
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