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RU_SubPixel.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: RU_SubPixel.h
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*
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* COMMENTS:
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* Does a subpixel interpolation. Requires a region 1 pixel larger in X and
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* Y then the tile. The weights are arranged in a 2x2 matrix of:
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*
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* 0 1
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* 2 3
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*/
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#ifndef RU_SUBPIXEL_H
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#define RU_SUBPIXEL_H
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#include "
RU_API.h
"
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#include <
UT/UT_FilterType.h
>
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#include "
RU_Algorithm.h
"
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class
RU_API
RU_SubPixel
:
public
RU_Algorithm
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{
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public
:
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RU_SubPixel
();
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DECLARE_FILTER_OP
(RU_SubPixelOp,
override
)
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void
setWeights(
float
x
,
float
y
);
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// Parameters.
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float
mySubPixelWeights[4];
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};
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#endif
RU_SubPixel
Definition:
RU_SubPixel.h:23
RU_Algorithm.h
RU_Algorithm
Definition:
RU_Algorithm.h:29
RU_API
#define RU_API
Definition:
RU_API.h:10
y
GLint y
Definition:
glcorearb.h:103
RU_API.h
UT_FilterType.h
DECLARE_FILTER_OP
#define DECLARE_FILTER_OP(name, override_)
Definition:
RU_AlgorithmMacros.h:53
x
GLint GLenum GLint x
Definition:
glcorearb.h:409
RU
RU_SubPixel.h
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