HDK
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#include "RV_API.h"
#include "RV_Type.h"
#include "RV_VKImage.h"
#include <PXL/PXL_Raster.h>
#include <UT/UT_Array.h>
#include <UT/UT_NonCopyable.h>
#include <UT/UT_Map.h>
#include <UT/UT_StringMap.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_VectorTypes.h>
#include <SYS/SYS_Types.h>
Go to the source code of this file.
Classes | |
class | RV_TextureCache |
Global cache of vulkan textures sourced from files. More... | |
class | RV_TextureCache::ImageInfo |
class | RV_TextureCache::Image |
Macros | |
#define | RV_INVALID_OP_ID -1 |
Typedefs | |
typedef void(* | RV_TextureHDAResolverCB )(const char *optable_optype, const char *pattern, UT_StringArray &files) |
#define RV_INVALID_OP_ID -1 |
Definition at line 27 of file RV_TextureCache.h.
typedef void(* RV_TextureHDAResolverCB)(const char *optable_optype, const char *pattern, UT_StringArray &files) |
Definition at line 29 of file RV_TextureCache.h.