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RV_VKPipelineLayout.h File Reference
#include "RV_API.h"
#include <UT/UT_Array.h>
#include <UT/UT_Map.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_UniquePtr.h>
#include <VE/VE_VK.h>
#include "RV_Type.h"
#include "RV_TypePtrs.h"
#include "RV_VKDescriptorSet.h"
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Classes

class  RV_VKAttributeInfo
 
struct  RV_VKPushConstantRange
 
class  RV_VKPushConstantInfo
 
class  RV_VKPipelineLayoutInfo
 
class  RV_VKPipelineLayout
 

Functions

RV_API RV_VKPipelineLayoutPtr RVcreatePipelineLayout (RV_Instance *inst, const char *name, UT_Array< UT_UniquePtr< RV_VKShaderModule >> shaders)
 
RV_API RV_VKPipelineLayoutPtr RVcreatePipelineLayout (RV_Instance *inst, const char *name, const UT_StringArray &filenames)
 

Function Documentation

RV_API RV_VKPipelineLayoutPtr RVcreatePipelineLayout ( RV_Instance inst,
const char *  name,
UT_Array< UT_UniquePtr< RV_VKShaderModule >>  shaders 
)
RV_API RV_VKPipelineLayoutPtr RVcreatePipelineLayout ( RV_Instance inst,
const char *  name,
const UT_StringArray filenames 
)