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SIM_SolverHair.h
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27 
28 /*
29  * The simplest network to see something working with this...
30  *
31  * RBD Object EmptyObject
32  * \ |
33  * \ HairSolver
34  * \ |
35  * \__ Gravity
36  * \ /
37  * Merge
38  *
39  * The gravity node should be set to have a non-zero X velocity.
40  * The HairSolver node should have the name of the rbd object
41  * (default rbdobject1) as its Source Object.
42  */
43 
44 
45 #ifndef __SIM_SolverHair_h__
46 #define __SIM_SolverHair_h__
47 
48 #include <SIM/SIM_SingleSolver.h>
49 #include <SIM/SIM_OptionsUser.h>
50 #include <SIM/SIM_Utils.h>
51 
52 #define SIM_NAME_SOURCEOBJECTS "sourceobjects"
53 
54 class SIM_ObjectArray;
55 class SIM_GeometryCopy;
56 
57 namespace HDK_Sample {
58 
59 // This class implemented a computational fluid dynamics solver.
61  public SIM_OptionsUser
62 {
63 protected:
64  explicit SIM_SolverHair(const SIM_DataFactory *factory);
65  ~SIM_SolverHair() override;
66 
68  SIM_Object &object,
69  SIM_ObjectArray &feedbacktoobjects,
70  const SIM_Time &timestep,
71  bool newobject) override;
72 
73  // These virtual functions can be overridden to create new hair
74  // solvers that are based on this solver.
75  virtual void createHairFromSource(SIM_GeometryCopy &hairgeo,
76  const SIM_ObjectArray &srcobjs) const;
77  virtual void solveHair(SIM_GeometryCopy &hairgeo,
78  const SIM_ObjectArray &srcobjs,
79  const SIM_Object &object,
80  const SIM_Time &timestep) const;
81 
82 private:
83  static const SIM_DopDescription *getSolverHairDopDescription();
84 
85  DECLARE_STANDARD_GETCASTTOTYPE();
86  DECLARE_DATAFACTORY(SIM_SolverHair,
88  "Hair Solver",
89  getSolverHairDopDescription());
90 };
91 
92 } // End HDK_Sample namespace
93 
94 #endif
95 
virtual void createHairFromSource(SIM_GeometryCopy &hairgeo, const SIM_ObjectArray &srcobjs) const
virtual void solveHair(SIM_GeometryCopy &hairgeo, const SIM_ObjectArray &srcobjs, const SIM_Object &object, const SIM_Time &timestep) const
SIM_SolverHair(const SIM_DataFactory *factory)
Holds pointers to a number of SIM_Object objects.
SIM_Result solveSingleObjectSubclass(SIM_Engine &engine, SIM_Object &object, SIM_ObjectArray &feedbacktoobjects, const SIM_Time &timestep, bool newobject) override
This implements a SIM_Geometry that copies the source geometry.