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SOP_BundleMap.h
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1 /*
2  * PROPRIETARY INFORMATION. This software is proprietary to
3  * Side Effects Software Inc., and is not to be reproduced,
4  * transmitted, or disclosed in any way without written permission.
5  *
6  * NAME: SOP_BundleMap.h ( SOP Library, C++)
7  *
8  * COMMENTS:
9  */
10 
11 #ifndef __SOP_BundleMap__
12 #define __SOP_BundleMap__
13 
14 #include "SOP_API.h"
15 #include <GSTY/GSTY_BundleMap.h>
16 
18 {
19 public:
20  SOP_BundleMap();
21  ~SOP_BundleMap() override;
22 
23  /// Looks at the actual OP_Bundles in the scene, finds all bundles that
24  /// the supplied node belongs to, and adds that node to our internal
25  /// representation of those bundles.
26  void add(OP_Node *node) override;
27 };
28 
29 #endif
30 
void add(const UT_StringHolder &bundle_name, const char *const *names, int num_names)
Adds an array of names to the supplied bundle name.
#define SOP_API
Definition: SOP_API.h:10