HDK
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#include <SOP_BundleMap.h>
Public Member Functions | |
SOP_BundleMap () | |
~SOP_BundleMap () override | |
void | add (OP_Node *node) override |
Public Member Functions inherited from GSTY_BundleMap | |
GSTY_BundleMap () | |
virtual | ~GSTY_BundleMap () |
void | add (const UT_StringHolder &bundle_name, const char *const *names, int num_names) |
Adds an array of names to the supplied bundle name. More... | |
void | remove (const UT_StringHolder &bundle) |
Removes a bundle from the map. More... | |
bool | hasName (const UT_StringRef &bundle_name, const UT_StringRef &name) const |
Checks if the specified bundle contains the specified name. More... | |
Additional Inherited Members | |
Protected Attributes inherited from GSTY_BundleMap | |
UT_StringMap< UT_StringSet > | myBundles |
Definition at line 17 of file SOP_BundleMap.h.
SOP_BundleMap::SOP_BundleMap | ( | ) |
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override |
Looks at the actual OP_Bundles in the scene, finds all bundles that the supplied node belongs to, and adds that node to our internal representation of those bundles.
Reimplemented from GSTY_BundleMap.