HDK
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#include "SOP_CopyPacked.proto.h"
#include <SOP/SOP_Node.h>
#include <SOP/SOP_NodeVerb.h>
#include <GU/GU_Detail.h>
#include <GU/GU_PrimPacked.h>
#include <GOP/GOP_Manager.h>
#include <GA/GA_ATITopology.h>
#include <GA/GA_AttributeRefMap.h>
#include <GA/GA_ElementGroup.h>
#include <GA/GA_Handle.h>
#include <GA/GA_Names.h>
#include <GA/GA_SplittableRange.h>
#include <GA/GA_Types.h>
#include <OP/OP_Operator.h>
#include <OP/OP_OperatorTable.h>
#include <PRM/PRM_TemplateBuilder.h>
#include <UT/UT_Assert.h>
#include <UT/UT_DSOVersion.h>
#include <UT/UT_Interrupt.h>
#include <UT/UT_Lock.h>
#include <UT/UT_ParallelUtil.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_StringMap.h>
#include <UT/UT_UniquePtr.h>
#include <SYS/SYS_MemoryOrder.h>
Go to the source code of this file.
Classes | |
class | HDK_Sample::SOP_CopyPackedCache |
class | HDK_Sample::SOP_CopyPackedVerb |
class | HDK_Sample::SOP_CopyPacked |
This is the SOP class definition. More... | |
Namespaces | |
HDK_Sample | |
This namespace is used to hold all HDK example source code. | |
Functions | |
void | newSopOperator (OP_OperatorTable *table) |
void newSopOperator | ( | OP_OperatorTable * | table | ) |
newSopOperator is the hook that Houdini grabs from this dll and invokes to register the SOP. In this case, we add ourselves to the specified operator table.
Definition at line 173 of file SOP_CopyPacked.C.