HDK
|
#include <iostream>
#include <MaterialXCore/Unit.h>
#include <MaterialXRender/Export.h>
#include <MaterialXFormat/File.h>
#include <MaterialXRender/ImageHandler.h>
#include <MaterialXGenShader/GenContext.h>
#include <MaterialXRender/TextureBaker.inl>
Go to the source code of this file.
Classes | |
class | TextureBaker< Renderer, ShaderGen > |
class | TextureBaker< Renderer, ShaderGen >::BakedImage |
class | TextureBaker< Renderer, ShaderGen >::BakedConstant |
Typedefs | |
using | BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr >> |
A vector of baked documents with their associated names. More... | |
Texture baking functionality
Definition in file TextureBaker.h.
using BakedDocumentVec = std::vector<std::pair<std::string, DocumentPtr>> |
A vector of baked documents with their associated names.
Definition at line 24 of file TextureBaker.h.