#include "Maps.h"
#include <openvdb/Types.h>
#include <iosfwd>
Go to the source code of this file.
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OPENVDB_API void | openvdb::OPENVDB_VERSION_NAME::math::calculateBounds (const Transform &t, const Vec3d &minWS, const Vec3d &maxWS, Vec3d &minIS, Vec3d &maxIS) |
| Calculate an axis-aligned bounding box in index space from an axis-aligned bounding box in world space. More...
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OPENVDB_API std::ostream & | openvdb::OPENVDB_VERSION_NAME::math::operator<< (std::ostream &, const Transform &) |
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template<typename ResolvedMapType , typename OpType > |
void | openvdb::OPENVDB_VERSION_NAME::math::doProcessTypedMap (Transform &transform, OpType &op) |
| Helper function used internally by processTypedMap() More...
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template<typename ResolvedMapType , typename OpType > |
void | openvdb::OPENVDB_VERSION_NAME::math::doProcessTypedMap (const Transform &transform, OpType &op) |
| Helper function used internally by processTypedMap() More...
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template<typename TransformType , typename OpType > |
bool | openvdb::OPENVDB_VERSION_NAME::math::processTypedMap (TransformType &transform, OpType &op) |
| Utility function that, given a generic map pointer, calls a functor on the fully-resoved map. More...
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