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UT_RandomSequence.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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*/
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#ifndef __UT_RandomSequence_H__
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#define __UT_RandomSequence_H__
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#include "
UT_API.h
"
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class
UT_API
UT_RandomSequence
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{
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public
:
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explicit
UT_RandomSequence
(
int
n
= 0,
int
c
= 0);
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void
setCurrent
(
int
c
= 0) { current = (unsigned)(
c
+ 1); }
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void
setSize(
int
n
);
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unsigned
getCurrent
() {
return
(current - 1); }
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unsigned
getSize
() {
return
(
size
); }
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// This method returns the next integer in the sequence.
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unsigned
getNext();
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protected
:
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private
:
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unsigned
current;
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unsigned
mask
;
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unsigned
size
;
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};
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#endif
UT_API.h
UT_API
#define UT_API
Definition:
UT_API.h:14
n
GLdouble n
Definition:
glcorearb.h:2008
UT_RandomSequence::getSize
unsigned getSize()
Definition:
UT_RandomSequence.h:22
UT_RandomSequence
Definition:
UT_RandomSequence.h:13
UT_RandomSequence::setCurrent
void setCurrent(int c=0)
Definition:
UT_RandomSequence.h:18
mask
GLint GLuint mask
Definition:
glcorearb.h:124
size
GLsizeiptr size
Definition:
glcorearb.h:664
nanovdb::io::c
c
Definition:
IO.h:328
UT_RandomSequence::getCurrent
unsigned getCurrent()
Definition:
UT_RandomSequence.h:21
UT
UT_RandomSequence.h
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