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#include "UT_API.h"
#include "UT_Assert.h"
#include "UT_FixedVectorTraits.h"
#include "UT_Storage.h"
#include "UT_FixedArrayMath.h"
#include "UT_VectorTypes.h"
#include "UT_Vector2.h"
#include <SYS/SYS_Deprecated.h>
#include <SYS/SYS_Inline.h>
#include <SYS/SYS_Math.h>
#include <SYS/SYS_TypeTraits.h>
#include <iosfwd>
#include <limits>
#include "UT_Vector4.h"
Go to the source code of this file.
Classes | |
class | UT_Vector3T< T > |
3D Vector class. More... | |
class | UT_FixedVector< T, D > |
struct | UT_FixedVectorTraits< UT_Vector3T< T > > |
struct | SYS_IsFixedArrayNoCVRef< UT_Vector3T< T > > |
struct | SYS_FixedArrayElementNoCVRef< UT_Vector3T< T > > |
struct | SYS_FixedArraySizeNoCVRef< UT_Vector3T< T > > |
struct | UT_Vector3TFromUnbounded< T > |
struct | UT_FromUnbounded< V > |
UT_FromUnbounded creates a V from an unbounded array-like type. More... | |
struct | UT_FromUnbounded< UT_Vector3T< T > > |
struct | UT_Vector3TFromFixed< T > |
struct | UT_FromFixed< V > |
struct | UT_FromFixed< UT_Vector3T< T > > |
Macros | |
#define | __UT_Vector3_h__ |
Functions | |
template<typename T , typename S > | |
UT_Vector3T< T > | operator* (const UT_Vector3T< T > &v, const UT_Matrix3T< S > &m) |
template<typename T , typename S > | |
UT_Vector3T< T > | operator* (const UT_Vector3T< T > &v, const UT_Matrix4T< S > &m) |
template<typename T > | |
constexpr UT_Vector3T< T > | operator+ (const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) noexcept |
template<typename T > | |
constexpr UT_Vector3T< T > | operator- (const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator+ (const UT_Vector3T< T > &v, S scalar) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator- (const UT_Vector3T< T > &v, S scalar) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator* (const UT_Vector3T< T > &v, S scalar) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator/ (const UT_Vector3T< T > &v, S scalar) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator+ (S scalar, const UT_Vector3T< T > &v) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator- (S scalar, const UT_Vector3T< T > &v) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator* (S scalar, const UT_Vector3T< T > &v) noexcept |
template<typename T , typename S > | |
constexpr UT_Vector3T< T > | operator/ (S scalar, const UT_Vector3T< T > &v) noexcept |
template<typename T > | |
UT_Vector3T< T > | SYSmin (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2) |
Componentwise min and maximum. More... | |
template<typename T > | |
UT_Vector3T< T > | SYSmax (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2) |
template<typename T , typename S > | |
bool | SYSisEqual (const UT_Vector3T< T > &a, const UT_Vector3T< T > &b, S tol=SYS_FTOLERANCE) |
Componentwise equality. More... | |
template<typename T > | |
bool | SYSisInteger (const UT_Vector3T< T > &v1) |
Componentwise integer test. More... | |
template<typename T , typename S > | |
UT_Vector3T< T > | SYSlerp (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2, S t) |
Componentwise linear interpolation. More... | |
template<typename T > | |
UT_Vector3T< T > | SYSinvlerp (const UT_Vector3T< T > &a, const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2) |
Componentwise inverse linear interpolation. More... | |
template<typename T , typename S > | |
UT_Vector3T< T > | SYSbilerp (const UT_Vector3T< T > &u0v0, const UT_Vector3T< T > &u1v0, const UT_Vector3T< T > &u0v1, const UT_Vector3T< T > &u1v1, S u, S v) |
Bilinear interpolation. More... | |
template<typename T , typename S > | |
UT_Vector3T< T > | SYSbarycentric (const UT_Vector3T< T > &v0, const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2, S u, S v) |
Barycentric interpolation. More... | |
template<typename T > | |
T | SYStrihat (const UT_Vector3T< T > &v, const UT_Vector3T< T > &s) |
Trilinear hat function over kernel widths in s. More... | |
template<typename T > | |
UT_Vector3T< T > | SYStrihatgrad (const UT_Vector3T< T > &v, const UT_Vector3T< T > &s) |
Gradient of trilinear hat function over kernel widths in s. More... | |
template<typename T > | |
UT_Vector3T< T > | project (const UT_Vector3T< T > &u, const UT_Vector3T< T > &v) |
The orthogonal projection of a vector u onto a vector v. More... | |
template<typename T > | |
T | distance3d (const UT_Vector3T< T > &p1, const UT_Vector3T< T > &p2) |
Compute the distance between two points. More... | |
template<typename T > | |
T | distance2 (const UT_Vector3T< T > &p1, const UT_Vector3T< T > &p2) |
Compute the distance squared. More... | |
template<typename T > | |
T | segmentPointDist2 (const UT_Vector3T< T > &pos, const UT_Vector3T< T > &pt1, const UT_Vector3T< T > &pt2) |
template<typename T > | |
T | rayPointDist2 (const UT_Vector3T< T > &pos, const UT_Vector3T< T > &orig, const UT_Vector3T< T > &dir) |
template<typename T > | |
T | linePointDist2 (const UT_Vector3T< T > &pos, const UT_Vector3T< T > &orig, const UT_Vector3T< T > &dir) |
template<typename T > | |
UT_API double | intersectLines (const UT_Vector3T< T > &p1, const UT_Vector3T< T > &v1, const UT_Vector3T< T > &p2, const UT_Vector3T< T > &v2, T &t1, T &t2) |
template<typename T > | |
UT_API bool | intersectSegments (const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &a, const UT_Vector3T< T > &b, T &t) |
template<typename T > | |
UT_API UT_Vector2T< T > | segmentClosestParallel (const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) |
template<typename T > | |
UT_API UT_Vector2T< T > | segmentClosest (const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) |
template<typename T > | |
UT_API T | segmentClosest (const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &a) |
template<typename T > | |
T | segmentDistance2 (const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) |
Returns the squared distance between two line segments: p0-p1 and a-b. More... | |
template<typename T > | |
T | segmentDistance (const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) |
Returns the distance between two line segments: p0-p1 and a-b. More... | |
template<typename T > | |
constexpr UT_Vector3T< T > | operator* (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2) noexcept |
template<typename T > | |
constexpr UT_Vector3T< T > | operator/ (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2) noexcept |
template<typename T > | |
UT_Vector3T< T > | SYSabs (const UT_Vector3T< T > &v) |
template<typename T > | |
UT_Vector3T< T > | SYSlerp (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2, const UT_Vector3T< T > &t) |
template<typename T > | |
UT_Vector3T< T > | SYSclamp (const UT_Vector3T< T > &v, const UT_Vector3T< T > &min, const UT_Vector3T< T > &max) |
template<typename T > | |
bool | SYSequalZero (const UT_Vector3T< T > &v) |
template<typename T > | |
bool | SYSisFinite (const UT_Vector3T< T > &v) |
template<typename T > | |
UT_Vector3T< T > | SYSrecip (const UT_Vector3T< T > &v) |
template<typename T > | |
int | UTinverseTrilerpFlat (const UT_Vector3T< T > &input, const UT_Vector3T< T > &p0, const UT_Vector3T< T > &du, const UT_Vector3T< T > &dv, const UT_Vector3T< T > &dw, UT_Vector3T< T > &output) |
template<typename T > | |
size_t | hash_value (const UT_Vector3T< T > &val) |
template<typename T > | |
UT_API size_t | format (char *buffer, size_t buffer_size, const UT_Vector3T< T > &v) |
template<typename TS > | |
constexpr UT_Vector3T < SYS_FixedArrayElement_t< TS > > | UTmakeVector3T (const TS &as) noexcept |
template<typename T > | |
constexpr auto | dot (const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) noexcept |
The dot and cross products between two vectors (see operator*() too) More... | |
template<typename T > | |
constexpr UT_Vector3T< T > | cross (const UT_Vector3T< T > &a, const UT_Vector3T< T > &b) noexcept |
The dot and cross products between two vectors (see operator*() too) More... | |
template<typename T > | |
fpreal64 | UTangleBetween (const UT_Vector3T< T > &v1, const UT_Vector3T< T > &v2) |
The angle between two vectors in radians. More... | |
#define __UT_Vector3_h__ |
Definition at line 20 of file UT_Vector3.h.
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The dot and cross products between two vectors (see operator*() too)
Definition at line 967 of file UT_Vector3.h.
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Compute the distance squared.
Definition at line 1122 of file UT_Vector3.h.
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Compute the distance between two points.
Definition at line 1116 of file UT_Vector3.h.
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The dot and cross products between two vectors (see operator*() too)
Definition at line 960 of file UT_Vector3.h.
UT_API size_t format | ( | char * | buffer, |
size_t | buffer_size, | ||
const UT_Vector3T< T > & | v | ||
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Definition at line 1236 of file UT_Vector3.h.
UT_API double intersectLines | ( | const UT_Vector3T< T > & | p1, |
const UT_Vector3T< T > & | v1, | ||
const UT_Vector3T< T > & | p2, | ||
const UT_Vector3T< T > & | v2, | ||
T & | t1, | ||
T & | t2 | ||
) |
Intersect the lines p1 + v1 * t1 and p2 + v2 * t2. t1 and t2 are set so that the lines intersect when projected to the plane defined by the two lines. This function returns a value which indicates how close to being parallel the lines are. Closer to zero means more parallel. This is done so that the user of this function can decide what epsilon they want to use.
UT_API bool intersectSegments | ( | const UT_Vector3T< T > & | p0, |
const UT_Vector3T< T > & | p1, | ||
const UT_Vector3T< T > & | a, | ||
const UT_Vector3T< T > & | b, | ||
T & | t | ||
) |
Returns true if the segments from p0 to p1 and from a to b intersect, and t will contain the parametric value of the intersection on the segment a-b. Otherwise returns false. Parallel segments will return false. T is close to being between 0.0 and 1.0 if this function returns true. NOTE: Does not test the actual distance of the projected points on each segment, merely that they are parmetrically within the segment!
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Computes the squared minimum distance between a point and an infinite line. Direction vector need not be normalized.
Definition at line 1176 of file UT_Vector3.h.
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Definition at line 1527 of file UT_Matrix3.h.
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Definition at line 1919 of file UT_Matrix4.h.
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Definition at line 925 of file UT_Vector3.h.
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Definition at line 932 of file UT_Vector3.h.
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Definition at line 890 of file UT_Vector3.h.
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Definition at line 869 of file UT_Vector3.h.
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Definition at line 883 of file UT_Vector3.h.
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Definition at line 904 of file UT_Vector3.h.
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Definition at line 876 of file UT_Vector3.h.
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Definition at line 911 of file UT_Vector3.h.
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Definition at line 918 of file UT_Vector3.h.
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Definition at line 939 of file UT_Vector3.h.
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Definition at line 954 of file UT_Vector3.h.
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Definition at line 897 of file UT_Vector3.h.
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The orthogonal projection of a vector u onto a vector v.
Definition at line 1109 of file UT_Vector3.h.
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Compute the squared minimum distance between a point and a semi-infinite ray. Direction vector need not be normalized.
Definition at line 1163 of file UT_Vector3.h.
UT_API UT_Vector2T<T> segmentClosest | ( | const UT_Vector3T< T > & | p0, |
const UT_Vector3T< T > & | p1, | ||
const UT_Vector3T< T > & | a, | ||
const UT_Vector3T< T > & | b | ||
) |
Returns the U coordinates of the closest points on each of the two line segments
UT_API T segmentClosest | ( | const UT_Vector3T< T > & | p0, |
const UT_Vector3T< T > & | p1, | ||
const UT_Vector3T< T > & | a | ||
) |
Returns the U coordinate of the point on line segment p0->p1 that is closest to a.
UT_API UT_Vector2T<T> segmentClosestParallel | ( | const UT_Vector3T< T > & | p0, |
const UT_Vector3T< T > & | p1, | ||
const UT_Vector3T< T > & | a, | ||
const UT_Vector3T< T > & | b | ||
) |
Returns the U coordinates of the closest points on each of the two parallel line segments
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Returns the distance between two line segments: p0-p1 and a-b.
Definition at line 1202 of file UT_Vector3.h.
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Returns the squared distance between two line segments: p0-p1 and a-b.
Definition at line 1191 of file UT_Vector3.h.
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Definition at line 1130 of file UT_Vector3.h.
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Definition at line 987 of file UT_Vector3.h.
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Barycentric interpolation.
Definition at line 119 of file UT_Vector3.h.
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Bilinear interpolation.
Definition at line 112 of file UT_Vector3.h.
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Definition at line 1057 of file UT_Vector3.h.
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Definition at line 1069 of file UT_Vector3.h.
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Componentwise inverse linear interpolation.
Definition at line 1045 of file UT_Vector3.h.
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Componentwise equality.
Definition at line 1016 of file UT_Vector3.h.
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Definition at line 1076 of file UT_Vector3.h.
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Componentwise integer test.
Definition at line 99 of file UT_Vector3.h.
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Componentwise linear interpolation.
Definition at line 1023 of file UT_Vector3.h.
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Definition at line 1033 of file UT_Vector3.h.
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Definition at line 1005 of file UT_Vector3.h.
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Componentwise min and maximum.
Definition at line 994 of file UT_Vector3.h.
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Definition at line 1083 of file UT_Vector3.h.
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Trilinear hat function over kernel widths in s.
Definition at line 1090 of file UT_Vector3.h.
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Gradient of trilinear hat function over kernel widths in s.
Definition at line 1097 of file UT_Vector3.h.
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The angle between two vectors in radians.
Definition at line 978 of file UT_Vector3.h.
int UTinverseTrilerpFlat | ( | const UT_Vector3T< T > & | input, |
const UT_Vector3T< T > & | p0, | ||
const UT_Vector3T< T > & | du, | ||
const UT_Vector3T< T > & | dv, | ||
const UT_Vector3T< T > & | dw, | ||
UT_Vector3T< T > & | output | ||
) |
Given a 3D position, input, and a 3D parallelpiped with corner p0 and directions du, dv, and dw, finds the 0 or 1 locations in the parameter space of that parallelpiped that correspond with the input position. Only a parameter location approximately between 0 and 1 is accepted. The return value is the number of accepted parameter locations, i.e. 0 or 1.
Definition at line 1215 of file UT_Vector3.h.
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Definition at line 1313 of file UT_Vector3.h.