11 #ifndef __VRAY_Procedural_h__
12 #define __VRAY_Procedural_h__
void * RAY_LightHandle
A handle for lights. Can also be used anywhere a RAY_Handle is expected.
Class representing a child object of the current procedural.
Reference counted geometry handle for procedurals.
Procedural primitive for mantra (RAY)
RAY_ObjectHandle VRAY_ObjectHandle
void * RAY_ObjectHandle
A handle for objects. Can also be used anywhere a RAY_Handle is expected.
void * RAY_Handle
Aliases for different handle types.
RAY_MaterialHandle VRAY_MaterialHandle
Parameter definition for arguments to RAY_Procedural.
UT_IntrusivePtr< RAY_ProceduralChild > RAY_ProceduralChildPtr
RAY_LightHandle VRAY_LightHandle
void * RAY_MaterialHandle
A handle for materials. Can also be used anywhere a RAY_Handle is expected.